Day 49
The previous post Day 47 and 48 has been updated, a new walkthrough of normalization rather.
Mr Douglas got ready the camera angles and dragon animation for us to follow.
Introductory Shot
Flood Shot
Dragon Flood Sequence
There were few additions to the terrain we've thought of adding.
However with the vopsop rock generator, that would be an easy task.
As for the rock generation digital asset, I still have one last problem to solve. That is allowing the user to visualize the geometry being repositioned to fit the bounding box, which I still can't manage to figure out how to do.
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