Day 46
Here's the 2 expressions I was talking about in my previous post.
Today I've spent most of the time testing pyro simulations as I'm once again stuck with the rock generation. I can't seem to reverse the normalisation in it.
I shall ask Mr Douglas and Mr Ron for assistance in the review.
There are also some problems I'm facing with pyro fx and I'm currently still figuring out how to successfully produce a secondary simulation. I hope I can solve all my problems by friday...
Here are some test simulations
The first thing I want to create is a nice looking mushroom cloud with fire continuously burning into the clouds.
nuke_testRender02 is the result of me adjusting curves in the fuel and smoke amount graph.
The fire continues to burn but the smoke doesn't react.
nuke_testRender03 is a more successful look but the fuel and smoke dies away after some time, in this case I dragged the keyframes close to their default positions.
Here's the thread in odforce containing my w.i.p and request for help:
http://forums.odforce.net/index.php?/topic/13196-nuclear-explosion/
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