Friday, March 11, 2011

Day 4

Research and Development continues.

So far based on my research I've realised that when the ground splits it doesn't just split nice and clean with a few debris particles emitting from it. First the ground splits into many divisions, then all the geometry just shatters and falls down to the core of the earth. Cracks also do not maintain a constant width throughout, instead it maintains an inverted V shape most of the time.

Lastly, when a large volume of water floods it's way through valleys or rocky landscapes, the current is so strong that everything in it's way will shatter and their remains will end up floating along with the current.

Mr Ron helped me create the "V-shaped" crack simulation test. A curve was used at the start to shape the "snaking" of the crack. Voronoi shattering was also tested out to be implemented along with the cracking to try achieve realism.

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