Wednesday, March 23, 2011

Day 13

I spent the day painting versions of low resolution and mid resolution height maps in photoshop.

From time to time I previewed the terrain layout by importing the height maps into the houdini height map file which I set up yesterday.

Problems faced:

Something wrong with the network connectivity which makes it tedious to manually transfer work data from windows to the ubuntu desktop.

High resolution height maps are very heavy in data causing the houdini scene file to lag a lot, thus showing that cracking and shattering geometry in it might cause houdini to crash.










 




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